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Orogenèse

OROGENESIS : Creation of landforms, birth of mountains.

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This is a sample of my work done on Orogenèse, my thesis movie realised by Damien Barthas, Lise Delacroix, Emma Gaillien, Roland Van Hollebeke, Axel Vendrely and myself.

I was Lead FX and Tools, Lead Lookdev Environment, an extra on the steps of lighting / rendering. I also did the editing and the management of the project.

----> https://www.instagram.com/orogenese.movie/

Thumbnails detailing all the environments I have to create. The matte paintings were all made by Axel, and the Lead Lighting was Roland.

Thumbnails detailing all the environments I have to create. The matte paintings were all made by Axel, and the Lead Lighting was Roland.

Some examples of the assets : optimized from the camera, the UVs are automatically unfold, only on the visible faces. The off-field geo was blasted.

Some examples of the assets : optimized from the camera, the UVs are automatically unfold, only on the visible faces. The off-field geo was blasted.

The BG mountains are created from one single asset (on the left). During the step of the layout / lighting, we juste have to mash it to create big and distant shapes.

The BG mountains are created from one single asset (on the left). During the step of the layout / lighting, we juste have to mash it to create big and distant shapes.

This is the making-of with FX breakdowns and excerpts from the Orogenèse team's work.